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	<title>Comments on: Speaking Of Creating Comics En Masse</title>
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	<link>http://www.fleen.com/archives/2006/10/09/speaking-of-creating-comics-en-masse/</link>
	<description>the webcomics blog about webcomics</description>
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		<title>By: Timmy D</title>
		<link>http://www.fleen.com/archives/2006/10/09/speaking-of-creating-comics-en-masse/comment-page-1/#comment-9844</link>
		<dc:creator>Timmy D</dc:creator>
		<pubDate>Mon, 09 Oct 2006 22:14:23 +0000</pubDate>
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		<description>&lt;a href=&quot;http://www.graphicsmash.com//comics/aceshigh.php&quot; rel=&quot;nofollow&quot;&gt;Aces High&lt;/a&gt; is another Graphic Smash comic that has gone monthly as well.  We&#039;re not making any crazy site-wide shifts in updating at GS but both creators made good cases for the schedule change and we&#039;re gonna give it a shot because WE ARE BREAKING ALL THE RULES, BABY.</description>
		<content:encoded><![CDATA[<p><a href="http://www.graphicsmash.com//comics/aceshigh.php" rel="nofollow">Aces High</a> is another Graphic Smash comic that has gone monthly as well.  We&#8217;re not making any crazy site-wide shifts in updating at GS but both creators made good cases for the schedule change and we&#8217;re gonna give it a shot because WE ARE BREAKING ALL THE RULES, BABY.</p>
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		<title>By: Alma Mater</title>
		<link>http://www.fleen.com/archives/2006/10/09/speaking-of-creating-comics-en-masse/comment-page-1/#comment-9837</link>
		<dc:creator>Alma Mater</dc:creator>
		<pubDate>Mon, 09 Oct 2006 18:47:10 +0000</pubDate>
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		<description>It&#039;s great to see more Melonpool, and I hope that this schedule works for Steve.

I can see a few plusses in doing large amounts of work at once, since an artist gets more of a chance to focus and might also be able to make the comic itself more uniform. If the plan works out, it&#039;ll be interesting to see what the results are.</description>
		<content:encoded><![CDATA[<p>It&#8217;s great to see more Melonpool, and I hope that this schedule works for Steve.</p>
<p>I can see a few plusses in doing large amounts of work at once, since an artist gets more of a chance to focus and might also be able to make the comic itself more uniform. If the plan works out, it&#8217;ll be interesting to see what the results are.</p>
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