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	<title>Fleen: Home Of The Webcomics Action News Team! &#187; Gary</title>
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	<link>http://www.fleen.com</link>
	<description>the webcomics blog about webcomics</description>
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		<title>Please Don&#8217;t Hate Me For That 6th Link</title>
		<link>http://www.fleen.com/archives/2010/07/30/please-dont-hate-me-for-that-6th-link/</link>
		<comments>http://www.fleen.com/archives/2010/07/30/please-dont-hate-me-for-that-6th-link/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 19:47:23 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Gary]]></category>
		<category><![CDATA[Multimedia]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7449</guid>
		<description><![CDATA[
Friday. Last day off work of vacation, weekend a-comin&#8217;. Let&#8217;s do this.

Re: Penny Arcade&#8217;s PATV season one finale. Wow. Just watch it.
Re: Skin Horse book2 pre-order on Kickstarter ends in 23 hours (as of this writing). Hint: the minimum pledge that will get you a physical book (which includes a sketch) actually works out about [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.adreanaline.com/blog/archive/8-ways-to-be-deaf-page-13/"><img src="http://www.fleen.com/uploads/2010/07/8ways13web-217x300.jpg" alt="" title="Might be kinda clueless about dealing with deaf people, but he&#039;s got excellent taste in webcomics." width="217" height="300" class="alignnone size-medium wp-image-7451" /></a></p>
<p>Friday. Last day off work of vacation, weekend a-comin&#8217;. Let&#8217;s do this.</p>
<ul>
<li>Re: <a href="http://www.penny-arcade.com/">Penny Arcade</a>&#8217;s <a href="http://www.penny-arcade.com/patv/">PATV</a> <a href="http://www.penny-arcade.com/patv/pa-the-series/128/">season one finale</a>. Wow. Just watch it.</li>
<li>Re: <a href="http://www.skin-horse.com/">Skin Horse</a> book2 <a href="http://www.kickstarter.com/projects/250007708/skin-horse-volume-2">pre-order on Kickstarter</a> ends in 23 hours (as of this writing). Hint: the minimum pledge that will get you a physical book (which includes a sketch) actually works out about the same as what you&#8217;d pay for a non-sketch edition of the book once you take shipping and handling into account.</li>
<li>Re: The unique ability of comics to reach audiences (particularly those underserved by traditional media); sometimes this approach provokes <a href="http://www.foreskinman.com/foreskinman.htm">a <strong>WHAT</strong> reaction</a> that may undermine the intended message, but sometimes it works really well. For an example of the latter, may I refer you to Adrean Clark&#8217;s <a href="http://www.adreanaline.com/blog/archive/8-ways-to-be-deaf-comic-page-1/">Eight Ways To Be Deaf</a>?
<p>Originally run as a B&#038;W webcomic, 8 Ways is now <a href="http://www.adreanaline.com/blog/archive/8-ways-to-be-deaf-color-preview/">fully colored</a> and <a href="http://www.adreanaline.com/blog/8-ways-to-be-deaf/">available as an e-book</a>, with print coming next month. This is how you teach somebody about your culture, cause, or goal &#8212; organically, with a bit of humor, and remembering that people are people. <a href="http://www.foreskinman.com/drmutilator.htm">Over-the-top cliched demonization</a>? That just gets you laughed at. Not &#8220;with&#8221;. At.</li>
<li>Re: Missed it entirely. <a href="http://blankitcomics.com/">Blank It</a>, the webcomic forced to be creative by <a href="http://www.fleen.com/archives/2008/08/12/so-many-things-to-catch-up-on/">trapping its only characters in an infinite, featureless plane</a>, has shaken things up first by <a href="http://blankitcomics.com/2010/07/08/moebius-be-damned/">constraining the characters</a>, then by transferring the cast to the opposite of the infinite, featureless plane: <a href="http://blankitcomics.com/2010/07/26/another-fart-joke/">the interior of a box</a>. <em>In</em>teresting.</li>
</ul>
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		<item>
		<title>A Little Kate Beaton</title>
		<link>http://www.fleen.com/archives/2010/07/29/a-little-kate-beaton/</link>
		<comments>http://www.fleen.com/archives/2010/07/29/a-little-kate-beaton/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 19:21:55 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7435</guid>
		<description><![CDATA[
For reals, there is almost nothing guaranteed to make me smile as much as Kate Beaton&#8217;s take on Wonder Woman. And with it comes the news that she&#8217;ll be contributing to Marvel&#8217;s Strange Tales II anthology. Let&#8217;s see what else is coming up, shall we?

Otakon is coming up, oh, tomorrowish, and lots of webcomics folk [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.harkavagrant.com/index.php?id=275"><img src="http://www.fleen.com/uploads/2010/07/kateww-300x110.png" alt="" title="Wonder Woman just straight up hates Nazis." width="300" height="110" class="alignnone size-medium wp-image-7437" /></a></p>
<p>For reals, there is almost nothing guaranteed to make me smile as much as <a href="http://www.harkavagrant.com/index.php?id=275">Kate Beaton&#8217;s take on Wonder Woman</a>. And with it comes the news that she&#8217;ll be contributing to Marvel&#8217;s <em>Strange Tales II</em> anthology. Let&#8217;s see what else is coming up, shall we?</p>
<ul>
<li><a href="http://www.otakon.com/">Otakon</a> is coming up, oh, tomorrowish, and lots of webcomics folk will be involved. On the Official Guest List we find <a href="http://www.otakon.com/guests.asp#Harp">Clarine Harp</a>, anime voice actress &#038; producer, and the real life counterpart to <a href="http://www.somethingpositive.net/sp07212010.shtml">Something*Positive&#8217;s Aubrey</a>. In San Diego, I met the real life version of Jason (also in that strip), found him charming, affable and pretty much like strip Jason, so draw your own conclusions. Randy Milholland tells me that his readers sometimes approach Ms Harp very politely, utter some kind words, and back away without making eye contact, possibly in fear of their lives. I want to see that happen in person some day.
</li>
<li>J Baird of the <a href="http://ccproject.comicgenesis.com/">Create a Comic Project</a> also sends along a list of webcomics-related programming events at Otakon, including two he&#8217;s running on manga-making and the use of comics in literacy. Full details after the cut. <a href="http://www.loveisintheblood.com/">Lots</a> <a href="http://www.kevinandkell.com/">of</a> <a href="http://www.dernwerks.com/">webomickers</a> <a href="http://thedevilspanties.com/">in</a> <a href="http://www.dominic-deegan.com/">the</a> <a href="http://www.geeksnextcomic.com/">Artists</a> <a href="http://kuroitenshi.com/">Alley</a>, <a href="http://www.nerdcomics.com/">as</a> <a href="http://www.sgvy.com/">well</a> (and even some that will be <a href="http://agirlandherfed.com/">squatting boothspace with others</a>); tell &#8216;em I said hi.
</li>
<li>Here&#8217;s a name that long-time readers may recall: Øyvind Thorsby; creator of the nearly 600-installment Hitmen for Destiny, which <a href="http://www.fleen.com/archives/2008/05/14/is-art-necessary-hell-yes-but-maybe-we-can-work-something-out/">upended the notion that art is necessary to a webcomic</a> with its weird, compelling story. Thorsby is back with a new webcomic &#8212; onewhich features neither <a href="http://www.webcomicsnation.com/thorsby/destiny/series.php?view=archive&#038;chapter=25105">three-and-a-half dimensional fight scenes</a> (click forward for about a dozen strips) nor <a href="http://www.webcomicsnation.com/thorsby/destiny/series.php?view=archive&#038;chapter=28340">throat-inflation fetishism</a> (at least, not that we get to <em>see</em>)  &#8212; called <a href="http://www.webcomicsnation.com/thorsby/wives/series.php">Lies, Sisters, and Wives</a>. It&#8217;s a complete story in 34 strips, and it reminds me of nothing so much as a French bedroom farce &#8212; think Feydeau&#8217;s <a href="http://en.wikipedia.org/wiki/A_Flea_in_Her_Ear"><em>A Flea In Her Ear</em></a> with enormous heads.
</li>
</ul>
<p><span id="more-7435"></span></p>
<div class = "indent">
Courtesy of J Baird, webcomics-related events at Otakon include:</p>
<p><a href="http://otakon.com/events_schedule_detail.asp?eventID=11&#038;id=1223">Iron Artist</a><br />
<strong>Friday, 8-9 PM, Panel 2</strong><br />
One of the people running it is Jessi Bavolack, creator of Geeks Next Door and contributor to the CCP; one of the competitors, Del Borovic, is also associated with the CCP. Baird is also competing as one of the non-artist contestants &#8220;to make everyone else&#8217;s art look better in comparison.&#8221;</p>
<p><a href="http://otakon.com/events_schedule_detail.asp?eventID=11&#038;id=1153">Happy Hyper Hentai Drawing Party</a><br />
<strong>Friday, 10:30 PM-12:30 AM, Workshop 2</strong><br />
Specific leaders of this include <a href="http://filthyfigments.com/enter.php?redirect=">Filthy Figments</a>&#8216; Gina Biggs, Jennie Breeden, and Kittyhawk, plus Erin Ptah and Kuroitenshi.</p>
<p><a href="http://otakon.com/events_schedule_detail.asp?eventID=11&#038;id=1172">Make a Manga Tournament!</a><br />
<strong>Saturday, 7-10 PM, Workshop 1</strong><br />
Kittyhawk, Erin Ptah, and Kuroitenshi will be helping out Baird.</p>
<p><a href="http://otakon.com/events_schedule_detail.asp?eventID=11&#038;id=1311">Manga, Literacy, and Children</a><br />
<strong>Sunday, 12-1 PM, Panel 1</strong>
</div>
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		</item>
		<item>
		<title>Backloggin&#8217; Part One</title>
		<link>http://www.fleen.com/archives/2010/07/28/backloggin-part-one/</link>
		<comments>http://www.fleen.com/archives/2010/07/28/backloggin-part-one/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 19:03:49 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Gary]]></category>
		<category><![CDATA[Merch]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7417</guid>
		<description><![CDATA[
By the time I get through all the stuff I brought home (purchased, given, and would have been given but Gina Gagliano told me it would be waiting for me when I got home and she was right)&#185; from San Diego, webcomics will be over, done, a quaint form of amusement from Ye Olde Dayes. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/FEROCIOUSJ"><img src="http://www.fleen.com/uploads/2010/07/ferocious.jpg" alt="" title="Because when @ferociousj gives you a picture and says, &quot;This is your new Twitter icon&quot;, it&#039;s your new Twitter icon, goddammit. He also said, &quot;Sorry.&quot;" width="194" height="241" class="alignnone size-full wp-image-7430" /></a></p>
<p>By the time I get through all the stuff I brought home (<a href="http://www.fleen.com/uploads/2010/07/bought.jpg">purchased</a>, <a href="http://www.fleen.com/uploads/2010/07/gifted.jpg">given</a>, and <a href="http://www.fleen.com/uploads/2010/07/1st2nd.jpg">would have been given but</a> <a href="http://www.firstsecondbooks.com/">Gina Gagliano</a> <a href="http://www.fleen.com/uploads/2010/07/1st2nd.jpg">told me it would be waiting for me when I got home and she was right</a>)&sup1; from San Diego, webcomics will be over, done, a quaint form of amusement from Ye Olde Dayes. So in the meantime, here&#8217;s what&#8217;s going on:</p>
<ul>
<li>Box Brown is taking a creative leap and ending the comic that he&#8217;s best associated with; <a href="http://www.boxbrown.com/">Bellen!</a> is in the midst of breaking down the boundaries between the real Box and the thinly-disguised Ben, and when that&#8217;s done, <a href="http://boxbrown.com/?p=831">it&#8217;s over</a>. The good news is that this is so Brown can concentrate on the very interesting and creatively-fulfilling <a href="http://bigboxstores.bigcartel.com/category/everything-dies">Everything Dies</a>, which will become a webcomic in addition to a print series.
<p>This, I think, is what web/indy comics allow that print/corporate comics don&#8217;t &#8212; the ability to wrap up a story or strip, or turn it into something completely different, and let the creator not get subsumed by the creation. Look back at the early days of comic strips, and you&#8217;ll find creators that let one strip finish and another take its place all the time. Today, get into the papers with a big enough hit and that&#8217;s it &#8212; you&#8217;re locked in forever (I believe the legal term is <em>in perpetuity</em>) and long after you&#8217;re dead, something you thought might last for a decade is still be put together by the former assistants of former assistants or children and grandchildren. </p>
<p>The ability to change direction, try an experiment on a whim, or get out on top and do something new? I think that flexibility is the unique characteristic that answers <a href="http://occasionalsuperheroine.blogspot.com/2010/07/are-webcomics-dead.html">Valerie D&#8217;Orazio&#8217;s concern that webcomics might have come and gone</a>. <em>Les webcomics sont morts, vive les webcomics</em>.</li>
<li>Speaking of the web/indy vs print/corporate divide, the first question from the <a href="http://www.fleen.com/archives/2010/07/26/ah-feeling-human-again/#more-7400">Webcomics Lightning Round Pseudo-Transcript</a> has been getting a lot of attention, and it may be time for a clarification. <a href="http://www.miserylovessherman.com/">Chris Eliopolous</a> <a href="http://www.fleen.com/archives/2010/07/26/ah-feeling-human-again/#comment-291573">rightly comments</a>:<br />
<blockquote><p>[T]here are a couple of us in print comics, also trying to make a go of web comics as well. Karl Kerschel, me, Skottie Young has given it a go. I’ve always been taught not to take one path-diversify. Web and print aren’t opposite ends, they are different venues.</p></blockquote>
<p>And I&#8217;ll have to say that this confusion is more on me than on <a href="http://www.evil-comic.com/">Brad Guigar</a>. I was typing as fast as I could, but answers were condensed and I&#8217;m pretty sure that if we asked Guigar for a clarification of his position, it would be that no one <em>creation</em> is both print- and webcomics; certainly a given <em>creator</em> can work in both worlds. Fleen apologizes for the confusion.</li>
<li>Speaking of the flexibility to try something new &#8212; Meredith Gran&#8217;s <a href="http://www.octopuspie.com/">Octopus Pie</a> collection provides a case in point. Covering more than 200 comics that ran over a period of a year and a half, the shift of tools and techniques is apparent, and it&#8217;s a delight to see Gran switch from pencil and pens to purely digital to her current arrangement of pencils on the Cintiq and final production with brush on Bristol. Providing a different example of flexibility, a year ago Gran decided to update Octopus Pie with whole story arcs in a massive update, but now has decided to <a href="http://twitter.com/granulac/status/19664877299">go back to</a> <a href="http://twitter.com/granulac/status/19665124734">three times a week</a>:<br />
<blockquote><p>In August, Octopus Pie is going back to a 3-a-week update schedule. &#8230;[M]ainly comes down to productivity. I know I can do way more pages on a self-imposed deadline.</p></blockquote>
</li>
<li>Speaking of August, one of my favorite webcomics, <a href="http://www.agirlandherfed.com/">A Girl and Her Fed</a> comes back from a short house-moving hiatus next week. The second part to the story kicks in then, and I&#8217;m hoping there are lots of opportunities for creator K Brooke &#8220;Otter&#8221; Spangler to use the word <a href="http://www.agirlandherfed.com/comic/?712">stabby</a>. It&#8217;s a fun word.</li>
<li>Following up on <a href="http://www.fleen.com/archives/2010/07/22/i-wonder-how-the-networking-in-the-press-room-is/">our story last week</a>, here are the details on the new publishing ventures for <a href="http://www.girlgeniusonline.com/">Girl Genius</a>: starting next year, three major new ventures with three publishers will spread the tale of madgirls and madboys further and wider than every before.<br />
</p>
<ol>
<li><a href="http://www.nightshadebooks.com/">Night Shade Books</a> will publish prose novelizations of the series, starting with the first volume in Spring 2011 and subsequent volumes in 2012 and 2013. At the same time, Brilliance Audio will be releasing audio adaptations of each of these novels.   </li>
<li><a href="http://www.tor.com/">TOR</a> Books will launch their new graphic novel line in Fall 2011 with a color omnibus edition of the first three Girl Genius volumes even as Studio Foglio is publishing volumes 10 and 11, completing the first great arc of the Girl Genius saga. </li>
<li>Finally, Alpha Entertainment (couldn&#8217;t find a link) of Copenhagen will begin publication of a Danish version of Girl Genius, in their new magazine, <em>Comic Party</em> in spring 2011.
</li>
</ol>
<p>Finally, various game licenses are expected to be released in 2011: the Girl Genius ‘The Works’ card game is in for a reissue, and iPhone and Facebook games are in development.</li>
</ul>
<p>Tomorrow: catching up with all the emails.</p>
<p>_______________<br />
&sup1; You can find these fine wares from the following cool people.</p>
<ul>
<li>Purchased: <a href="http://www.scottpilgrim.com/"><em>Scott Pilgrim&#8217;s Finest Hour</em></a> by Bryan Lee O&#8217;Malley; <a href="http://www.ollysorganix.com/products/octopus-pie-there-are-no-stars-in-brooklyn"><em>Octopus Pie: There Are No Stars in Brooklyn</em></a> by Meredith Gran; <a href="http://www.pennyarcademerch.com/pap10002100.html"><em>Penny Arcade: The Halls Below</em></a> by Jerry Holkins and Mike Krahulik; <a href="http://www.ironcircus.com/store/index.php?route=product/product&#038;product_id=63"><em>Templar, AZ: Trouble Every Day</em></a> by Spike; <a href="http://www.amazon.com/gp/product/0345517377?ie=UTF8&#038;tag=boltcity-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=0345517377"><em>Flight 7</em></a> edited by Kazu Kibuishi; <a href="http://muchthecomic.com/pages/shop/"><em>Much The Miller&#8217;s Son Books 1  &#038; 2</em></a> by Steve LeCoulliard; <a href="http://www.sheldoncomics.com/drive"><em>Drive: A Hero Rises</em></a> by Dave Kellett; <a href="http://www.topatoco.com/merchant.mvc?Screen=PROD&#038;Store_Code=TO&#038;Product_Code=WIGU-OC-BOOK-ONE&#038;Category_Code=WIGU"><em>Overcompensating: A Dangerous Obsession</em></a> by Jeffrey Rowland; <a href="http://chainsawsuit.com/book3.shtml"><em>Chainsawsuit 3</em></a> and <a href="http://starslip.com/2010/07/13/san-diego-comic-con/"><em>F-Chords</em></a> by Kris Straub; <a href="http://www.deadzebra.com/">Android toy</a> by Andy Bell.</p>
</li>
<li>Given: <a href="http://www.shilongpang.bigcartel.com/product/pang-the-wandering-shaolin-monk-vol-1-refuge-of-the-heart"><em>Shi Long Pang book 1</em></a> by Ben Costa; <a href="http://www.smbc-theater.com/">SMBC Theater DVD</a> by various; <a href="http://ian-j.blogspot.com/2010/07/whoa-hey-minicomic-at-sdcc.html"><em>Tent Sale</em></a> by Ian Jones-Quartey.</li>
<li>Would Have Been Given But: <a href="http://www.amazon.com/Brain-Camp-Susan-Kim/dp/1596433663"><em>Brain Camp</em></a> By Susan Kim, Laurence Klavan, and Faith Erin Hicks; <a href="http://www.amazon.com/Koko-Be-Good-Jen-Wang/dp/1596435550"><em>Koko Be Good</em></a> by Jen Wang</li>
<li><a href="http://www.fleen.com/uploads/2010/07/last.jpg">Missed Them When I Took The Earlier Photo, Dammit</a>: <a href="http://www.positivethinkers.net/products/super-stupor-3"><em>Super Stupor #3</em></a> by Randy Milholland (given in conjunction with original art purchase); <a href="http://dylanmeconis.myshopify.com/products/family-man-vol-i"><em>Family Man volume 1</em></a> by Dylan Meconis (previously ordered, picked up in person).</li>
</ul>
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		<item>
		<title>Ah, Feeling Human Again</title>
		<link>http://www.fleen.com/archives/2010/07/26/ah-feeling-human-again/</link>
		<comments>http://www.fleen.com/archives/2010/07/26/ah-feeling-human-again/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 23:14:45 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7400</guid>
		<description><![CDATA[
SDCC wears more heavily on my aged, stooped body every year, so please forgive the lateness of this post; it&#8217;s also going to be a big one, to cover my travel tomorrow, and then I can see about actually reading webcomics again. I&#8217;ve fallen a bit behind in the last five days.

First up, news from [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gunnerkrigg.com/"><img src="http://www.fleen.com/uploads/2010/07/siddell-300x225.jpg" alt="" title="The most pleasant person I met at Comic-Con: Tom Siddell of Gunnerkrigg Court, shown here in a candid photo during a signing." width="300" height="225" class="alignnone size-medium wp-image-7411" /></a></p>
<p>SDCC wears more heavily on my aged, stooped body every year, so please forgive the lateness of this post; it&#8217;s also going to be a big one, to cover my travel tomorrow, and then I can see about actually reading webcomics again. I&#8217;ve fallen a bit behind in the last five days.</p>
<ul>
<li>First up, news from <a href="http://www.smbc-comics.com/">Zach Weiner</a>, who was at his booth with fellow <a href="http://www.smbc-theater.com/">SMBC Theater</a> principal James Ashby. It was a bit odd meeting Ashby, as he&#8217;s specialized in playing some monumentally unlikeable characters on SMBCT, and I found him to be affable, funny, and not at all somebody who would <a href="http://www.smbc-theater.com/?id=219">kill me at the first opportunity</a>. Probably.
<p>Weiner and Ashby presented me with a copy of SMBCT&#8217;s first DVD compilation, and it looks like an hour and a half of pure, distilled fun. I can&#8217;t say for certain, since the netbook that I&#8217;m travelling with has no optical drive, but it&#8217;s getting watched at the first opportunity. Weiner also shared the news that one of his previous projects (<a href="http://www.captainexcelsior.com/">Captain Excelsior</a>, with <a href="http://www.grumps.ca/">Chris Jones</a> on art) is getting a book release via <a href="http://www.idwpublishing.com/">IDW</a> &#8212; look for it in October, or heck, just <a href="http://www.amazon.com/Captain-Excelsior-Zach-Weiner/dp/1600107729">pre-order it</a> now.</li>
<li>Speaking of pre-orders, I bumped into Ben Costa of 	<a href="http://www.shilongpang.com/">Shi Long Pang</a>, who was kind enough to gift me with a copy of his brand new (you can still <a href="http://www.shilongpang.bigcartel.com/product/pang-the-wandering-shaolin-monk-vol-1-refuge-of-the-heart">pre-order</a>, actually) first book. All I can say is hoo, the Xeric grant gives you a lot of options when it comes to printing your book. It&#8217;s got a gorgeous, solid visual appeal, the colors are vibrant or subtle as required, and the paper stock is thick and satisfying. It even <em>smells</em> good. This is going to require a leisurely read to provide a more worthwhile review, but for almost 200 pages, full color, in hardcover? $20 is a <em>steal</em>.</li>
<li>Speaking of new print ventures, <a href="http://www.blindferret.com/index2.php">Ryan Sohmer</a> had some interesting news about his first non-comedy comics work. <a href="http://www.boom-studios.net/">BOOM! Studios</a> will be publishing a Sohmer-penned, <a href="http://lambiek.net/artists/d/diaz_jean.htm">Jean Diaz</a>-drawn 6-issue series (with the possibility of ongoing) called <em>Messiah</em>. Sohmer described it as the story of an ordinary guy called by God to be the new messiah &#8212; but not the first one. Turns out, God&#8217;s been calling messiahs for millenia, but gives them free will to redeem and save the world or not. Capitalizing on Diaz&#8217;s work with <a href="http://en.wikipedia.org/wiki/Mark_Waid">Mark Waid</a> on <a href="http://www.wired.com/geekdad/2010/05/comics-spotlight-on-boom-studios-irredeemable-incorruptible/"><em>Incorruptible</em></a>, Waid may end up editing <em>Messiah</em>, which would just <em>slightly</em> be a good thing.</li>
<li>Speaking of good things, <a href="http://www.jeffzugale.com/justabitoff/">Jeff Zugale</a> came by to talk about some of his projects, and has said that there are discussions for a print/poster release of <a href="http://www.fleen.com/archives/2010/06/01/jeff-you-magnificent-bastard/">The Greatest Painting In The History of Art</a>.</li>
<li>The Webcomics Lightning Round panel produced a lot of information in a very brief timeframe; to keep this page from bogging down, the &#8220;transcript&#8221; (it&#8217;s not a word-for-word of what was said at the panel, but it&#8217;s as close as I can make it) is below the cut, and it&#8217;s a long &#8216;un. Groundrules: <a href="http://www.evil-comic.com/">Brad Guigar</a>, <a href="http://www.penny-arcade.com/">Robert Khoo</a> and <a href="http://www.pvponline.com/">Scott Kurtz</a> were given 20 seconds to answer each question, with no repeat answers &#8212; if one panelist agreed in essence with another, he just said so and moved on. Answer durations were enforced by <del><a href="http://www.penny-arcade.com/patv/blamimations/103/">Airhornsworman</a></del> official timekeeper <a href="http://www.penny-arcade.com/patv/pa-the-series/112/">Erika</a> <a href="http://www.penny-arcade.com/patv/pa-the-series/113/">Greco</a> (PA designer extraordinaire), who cut off the panelists with an insistent <strong><em>WOOOP</em></strong> if their actual answer went on too long.
<p>The panel was held in a room with a posted capacity of 500, and was pretty much full up; however, it became apparent during the panel that a portion of the audience were camping out for a <em>LOST</em> panel that was being held next in the room. This earned multiple digressions onto the topic of <em>LOST</em> by Kurtz, each of which led to at least one forlorn LOSTie slinking out of the room, presumably upset by spoilers. That was awesome.</li>
</ul>
<p><span id="more-7400"></span></p>
<div class="indent">
<strong>Question:</strong> There&#8217;s a certain amount of tension between print comics and webcomics, is anybody trying to do both?<br />
<strong>Guigar:</strong> It&#8217;s really a conflict between corporate comics and vs independent, so by definition nobody is doing both.<br />
<strong>Kurtz:</strong> The conflict is between between embittered print comics artists and and webcomics artists with a chip on their shoulder, so basically it&#8217;s Ted Rall and me. Everybody else is fine.<br />
<strong>Khoo:</strong> I don&#8217;t care about this at all.</p>
<p><strong>Question:</strong> Given that producing comics updates regularly and in quantity is important, is it viable to do updates occasionally in big chunks?<br />
<strong>Khoo:</strong> It&#8217;s important to do updates at short enough intervals to keep readers coming back to your site on a regular basis.<br />
<strong>Kurtz:</strong> I agree, but every so often somebody violates that rule and does great at it.<br />
<strong>Guigar:</strong> I thought about this a long time, and came to the conclusion that your updates have to be <em>frequent, consistent, and significant</em> to readers; if you can do it monthly and provi&#8230; <strong><em>WOOOP</em></strong></p>
<p><strong>Question:</strong> Does drama in the community have a positive or negative effect on your fanbase? Can you use it to drum up &#8230;<br />
<strong>Kurtz:</strong> <strong>FUCK YOU DUDE, FUCK YOU. YOU WANNA GO? LET&#8217;S GO, RIGHT NOW.</strong> For me it works because I&#8217;m just being myself, unfortunately. I get passionate and start stupid fights about things that don&#8217;t matter. Come to my booth, meet my dad and you&#8217;ll find out why &#8230; <strong><em>WOOOP</em></strong></p>
<p><strong>Question:</strong> What are some of the pros and cons of hooking up with a group of webcomics that acts as publisher?<br />
<strong>Guigar:</strong> In any situation like that, each person needs to decide what is best for them. You have to figure out how to get into those arrangements, and most importantly, know how and when to get out of it.</p>
<p><strong>Kurtz:</strong> And what&#8217;s the light in the center of the island? They never tell you. NEXT.<br />
<strong>Question:</strong> What&#8217;s your feeling on motion comics?<br />
<strong>Kurtz:</strong> Has Neal Adams left the room? I don&#8217;t like &#8216;em. Do comics or animation, but don&#8217;t try to work in between.<br />
<strong>Khoo:</strong> For a creative person to envision something <em>as</em> a motion comic, great, as long as it doesn&#8217;t hurt the experience of the reader.</p>
<p><strong>Question:</strong> Webcomics and motion comics are very different, do you see them developing along different lines?<br />
<strong>Kurtz:</strong> I need time &#8212; twenty seconds is not fair! Okay, when you animate and have time as a component of the medium, it&#8217;s completely different than when reader has control over how time progresses in the story and their contribution &#8230;<br />
<strong>Khoo:</strong> What about if that&#8217;s how it was designed?<br />
<strong>Kurtz:</strong> &#8230; but not when you have a comic made into a motion comic.</p>
<p><strong>Question:</strong> How long did it take to build up a fanbase to the point that here you are, on a panel at Comic-Con?<br />
<strong>Guigar:</strong> That progress takes place over years; I started doing panels like six years ago, but I had nothing to say until a few years ago.<br />
<strong>Khoo:</strong> It varies from property to property; <a href="http://www.xkcd.com/">xkcd</a> exploded from nothing to huge over a period of about six months. With Penny Arcade, it was a couple of years.</p>
<p><strong>Kurtz:</strong> They all died on the island, Jack died next to the dog, SPOILERS.<br />
<strong>Question:</strong> I&#8217;ve been seeing free comics moving to paid smartphone apps. Do you see this becoming profitable market?<br />
<strong>Khoo:</strong> Our idea would not be to make a mirror of what&#8217;s on the Penny Arcade website. Our idea would be something to provide an added value &#8230; <strong><em>WOOOP</em></strong><br />
<strong>Kurtz:</strong> See, twenty seconds is not long enough.<br />
<strong>Khoo:</strong> I was done! &#8220;provide an added value&#8221;, done.</p>
<p><strong>Question:</strong> What are the best ideas for monetizing webcomics?<br />
<strong>Guigar:</strong> In order, I&#8217;m dealing with books, then ad revenue, then other merchandise.<br />
<strong>Khoo:</strong> At Penny Arcade, we base the income on merch, ads, creative services, and &#8220;other&#8221;; it&#8217;s all about diversifying your sources of income.<br />
<strong>Kurtz:</strong> Merch, turnkey ads, and riding PA&#8217;s coattails, letting their ad team sell for me.</p>
<p><strong>Kurtz:</strong>  Oooh, pret-ty lady. Helllooo &#8230; <strong><em>WOOOP</em></strong><br />
[Editor's note: she did get to ask her question, but my notes are a little bit messed up so I won't guarantee hers was the next one.]</p>
<p><strong>Question:</strong> How do you feel about changing a comic after it&#8217;s published?<br />
<strong>Guigar:</strong> Unless you&#8217;re fixing a typo, I&#8217;m against it; it&#8217;s published, move on.<br />
<strong>Kurtz:</strong> I never change content after it&#8217;s posted; it&#8217;s already gone through so many permutations in getting to the post, it&#8217;s not worth working it further.<br />
<strong>Khoo:</strong> The only time we&#8217;ve done that is with the Strawberry Shortcake strip. We received a legal request, it wasn&#8217;t worth arguing over, it came down.<br />
[Editor's note: and fortunately for American Greetings, nobody can ever see the <a href="http://www.google.com/search?hl=en&#038;source=hp&#038;q=penny+arcade+strawberry+shortcake&#038;aq=0&#038;aqi=g3&#038;aql=&#038;oq=penny+arcade+straw&#038;gs_rfai=CIou9RQVOTI6BH4zEiQOP4fjFCQAAAKoEBU_QZIzd">Penny Arcade Strawberry Shortcake strip</a> <em>ever again</em>.]</p>
<p><strong>Question:</strong> What are your feelings on comics dependent on audience participation; for example, <a href="http://amultiverse.com/">Scenes From A Multiverse</a> has a voting component.<br />
<strong>Khoo:</strong> I think it&#8217;s cool<br />
<strong>Kurtz:</strong> Yeah, that&#8217;s cool, but couldn&#8217;t ever do that because I&#8217;m a control freak.<br />
<strong>Guigar:</strong> I think all comics are dependent on audience participation and this is just a more obvious mechanism.</p>
<p><strong>Question:</strong> What are value-add features for the Penny Arcade mobile app?<br />
<strong>Khoo:</strong> You have to understand the key demographics of your audience &#8212; what are they interested in? That drives what can add value.<br />
<strong>Kurtz:</strong> I rushed my app out, and I don&#8217;t know what to do with it now.<br />
<strong>Guigar:</strong> I&#8217;m still working on mine.</p>
<p><strong>Question:</strong> What&#8217;s the most significant legal problem you see for creators?<br />
<strong>Khoo:</strong> Mostly IP violations, with other people stealing your stuff and making money off that.<br />
<strong>Kurtz:</strong> A lot of people don&#8217;t understand that when you put something online, it&#8217;s not okay to be just replicate it. The most important thing is that you can&#8217;t <em>stop</em> that from happening, you have to deal with it <em>when</em> it happens.<br />
<strong>Guigar:</strong> A lot of times that kind of copying comes not out of spite, but of love, and you have to take those people aside and say <em>please don&#8217;t do that</em>.</p>
<p><strong>Question:</strong> How do you balance quality and quantity?<br />
<strong>Kurtz:</strong> I give a lot of good stuff. Do both everyday.<br />
<strong>Guigar:</strong> I used to opine that you have to update five times a week no matter what; but then Robert told me <em>At Penny Arcade, we decided we could give them hamburger every day, or steak three times a week.</em><br />
<strong>Khoo:</strong> Did I say that?<br />
<strong>Guigar:</strong> Yes.<br />
<strong>Khoo:</strong> That was very insulting, I&#8217;m sorry.<br />
<strong>Guigar:</strong> That&#8217;s when I went to my goal of <em>frequent, consistent, and significant</em>, and everybody can meet those criteria differently.<br />
<strong>Khoo:</strong> That&#8217;s important because you can burn out by pushing yourself too much.</p>
<p><strong>Question:</strong> What do you think about comics whose end goal is the graphic novel, and they post their work in progress for input, sort of looking for 5000 critics before publishing?<br />
<strong>Guigar:</strong> I have a hard time listening to <em>one</em> critic; 5000 sounds like a <em>nightmare</em>.<br />
<strong>Khoo:</strong> What happens if nobody comments?<br />
<strong>Kurtz:</strong> It&#8217;s an interesting way to get daily content.<br />
<strong>Khoo:</strong> I think it&#8217;s just a marketing ploy.<br />
<strong>Guigar:</strong> I wouldn&#8217;t want that many people with their fingers in my work.</p>
<p><strong>Question:</strong> You made a distinction earlier between going it alone versus working with a publisher. Do people that go it alone hit a certain readership level and that&#8217;s when publishers come, and does that give you more leverage to keep ownership?<br />
<strong>Kurtz:</strong> You can do both &#8212; I&#8217;ve been with Image for years, and I have ownership of my work.<br />
<strong>Khoo:</strong> And isn&#8217;t that convenient for publishers? They no longer have to risk time and resources wondering if they&#8217;ll be able to find an audience for a property, if it comes with one that&#8217;s already been established.</p>
<p><strong>Question:</strong> When you were first getting started, what was the biggest hurdle you encountered?<br />
<strong>Guigar:</strong> Sticking with it, staying creative, wanting to keep working with so few people reading.<br />
<strong>Kurtz:</strong> Maintaining the schedule despite there being no money or guarantee anybody would like it.<br />
<strong>Khoo:</strong> Keeping myself active on the business end, pushing myself to keep cold calling videogame companies. I remember one day at the beginning, I&#8217;d quit my job to work with Mike and Jerry, and I&#8217;m just lying in bed looking up wondering if I&#8217;d made the biggest mistake of my life. Then I got up and started calling around again.</p>
<p><strong>Question:</strong> Going back to people taking your content, were you aware of how you have to protect your work <em>always</em>, and is that likely to change?<br />
<strong>Kurtz:</strong> I know the real important part is ability to trade under your chosen name, mark, and brand; that&#8217;s trademark. Copyright is different.<br />
<strong>Khoo:</strong> It&#8217;s very complicated, and would take a lot more than twenty seconds to answer properly; We aggressively protect ourselves from people trying to <em>make money off our marks</em>, otherwise we see it as a form of community enabling.<br />
[Editor's note: There was a brief back and forth with several audience members who had been at one of the Comic Book Law School sessions on this topic; practical upshot: trademarks must be aggressively defended to avoid creating an easement, but copyrights don't to the same degree.]</p>
<p><strong>Question:</strong> Do you have opinions about having a soundtrack or music playing during the comic?<br />
<strong>Khoo:</strong> It&#8217;s a great idea if you have the rights; otherwise just post a playlist.<br />
<strong>Kurtz:</strong> There are artists have listings of music that goes with their comics &#8212; <a href="http://newwavezombie.blogspot.com/">Chynna Clugston</a>, <a href="http://www.radiomaru.com/">Bryan Lee O&#8217;Malley</a>.<br />
<strong>Guigar:</strong> I&#8217;ve got a comic <em>strip</em>, so there&#8217;s not enough to have soundtrack for the few seconds it takes to read.</p>
<p><strong>Question:</strong> Readers having input on your work is a given &#8212; they have things they want to see in your strip. How often do you find fan input ends up sparking ideas in you?<br />
<strong>Kurtz:</strong> Beeswax, Nunya, Incorporated. It&#8217;s happened. I&#8217;ve also had people come up to me and describe their favorite strips, and it&#8217;s not something I wrote. They just remember it as if it had happened.<br />
<strong>Guigar:</strong> It&#8217;s something you love to see, because it means that readers are invested, but you don&#8217;t want to override what you had planned anyway.</p>
<p><strong>Question:</strong> What are your biggest influences?<br />
<strong>Kurtz:</strong>: Robert, I want to hear your influences, EF Hutton, Merrill Lynch, the Monopoly guy? Okay, first influence: my parents, and George Lucas.<br />
<strong>Guigar:</strong> Primarily Berke Breathed; afterwards John Byrne, and John Buscema.<br />
<strong>Kurtz:</strong>: <em>Peanuts</em>, <em>Peanuts</em>, <em>Peanuts</em>.<br />
<strong>Khoo:</strong> I read an extraordinarily large amount of <em>Peanuts</em>, <em>Calvin &#038; Hobbes</em>, and <em>Bloom County</em>.</p>
<p><strong>Question:</strong> Are there any kinds of artifacts that work in print comics, but not on the web?<br />
<strong>Guigar:</strong> Longform on the web would do well to stop thinking in terms of pages, but rather think in terms of <em>updates</em>; how long to get to significant story point you need to make, that&#8217;s your update. If it&#8217;s one panel, it&#8217;s one panel. If it&#8217;s two pages, then you have to do two pages. </p>
<p><strong>Question:</strong> One of the things I love about webcomics is the direct connection between creator and audience. How has that relationship evolved for you over time?<br />
<strong>Kurtz:</strong> We love each other, then we hate each other, we had a little breakup. I saw another audience for a while, then I saw the original audience in a bar and we had angry makeup sex. I think I take things super personally, so I have had bad moments where I got angry and caused problems. I&#8217;ve gotten mad and taken down whole forums, and yeah, it&#8217;s just a bunch of posts, but people start to feel like its their place and if you just take it away from them that&#8217;s very aggressive. That&#8217;s worse that not revealing what Jacob is on <em>LOST</em>, which THEY NEVER DO.<br />
<strong>Guigar:</strong> For me, in beginning it was hard to get my readers to be responsive, and it was a matter of finding out <em>how</em> they wanted to respond to me.<br />
<strong>Khoo:</strong> Our policy is that readers are why we are there.</p>
<p><strong>Question:</strong> Penny Arcade has a lot of influence on the videogame industry; is there ever any flak that comes back at you?<br />
<strong>Khoo:</strong> Yeah, absolutely, but I think we sort of beat into them it&#8217;s better to be friends than to raise a stink over one game we didn&#8217;t like. But yeah, we burned a lot of bridges. You can consider Penny Arcade a political cartoon in the videogame industry.<br />
<strong>Kurtz:</strong> I think the overall feel is that even when people disagree, they respect me for being able to speak my opinion. If you&#8217;re genuine, it&#8217;s important.</p>
<p><strong>Question:</strong> How do you keep up creative energy when you hit one of those humps?<br />
<strong>Guigar:</strong> Routine &#8212; I train myself to keep to a routine, and sometimes if I break the routine just a little it spurs the creative juices. It could be just getting up and taking a walk.</p>
<p><strong>Question:</strong> Webcomics don&#8217;t have safeguards that print have, in terms of editors, keeping it safe, things like that; how often do you experience people saying &#8220;I&#8217;m offended&#8221;, and then you get emails from Scott Kurtz saying, <em>But I don&#8217;t <a href="http://www.penny-arcade.com/comic/2010/5/12/">drink breast milk from the tap</a></em>?<br />
<strong>Kurtz:</strong> Okay, don&#8217;t time this. All I said was if my wife <em>were</em> pregnant and producing milk, I would have a taste out of curiosity, it&#8217;s not like I&#8217;m going from woman to woman up and down the street sampling the differences and <em>my father</em> is in the audience so <strong><em>thank you</em></strong>.</p>
<p>Actual answer: all humor is at somebody&#8217;s expense, so it&#8217;s always <em>somebody&#8217;s</em> turn in the box.</p>
<p><strong>Question:</strong> Videogames are a focal part of your comics; do you ever get a demand to play certain games to get jokes from them?<br />
<strong>Khoo:</strong> People try to get their stuff in the strip but that <em>cannot</em> happen; Mike and Jerry cannot <em>ever</em> be affected by the business end.</p>
<p><strong>Question:</strong> Do you keep a buffer for times of creative block?<br />
<strong>Kurtz:</strong> I have no strip for Monday and fly out 8:30am.<br />
<strong>Guigar:</strong> I keep a 2 to 3 week buffer and SDCC takes a big chunk out of that.<br />
<strong>Khoo:</strong> To keep the strip topical, no. The only time they work ahead is for conventions.</p>
<p><strong>Question:</strong> You&#8217;ve developed things like <a href="http://www.paxsite.com/">PAX</a> and <a href="http://www.childsplaycharity.org/">Child&#8217;s Play</a>; what directions do you want Penny Arcade to develop in?<br />
<strong>Khoo:</strong> When it comes to balancing art and business, it&#8217;s simple: we have an audience, we need to create products for them, it&#8217;s all built around them. There are other things built for that demographic that will be released.<br />
<strong>Kurtz:</strong> Art and business? I can&#8217;t keep it all in my head; I&#8217;m trying, but I&#8217;m working on a strip and I have to stop for a couple of hours to do some business thing and it just pulls me right out of the creative end. I just hired somebody to help with that stuff so I don&#8217;t have to.<br />
<strong>Guigar:</strong> That&#8217;s really a time management issue,  to keep it from going too far one way or the other.</div>
<p>Whew &#8212; that was a lot. Guigar, Khoo and Kurtz continued the discussion in a midnight open Q&#038;A, with much of the conversation on the topic of <a href="http://www.webcomics.com/">Webcomics Dot Com</a>, essentially confirming earlier speculation that it&#8217;s not so much a website as a professional organization built around the exchange of information and the benefits for members. Big ones are coming in the immediate future, and <em>really</em> big ones (say, health insurance) remain a goal in the longer term.</p>
<p>Okay, that&#8217;s it for now. See you on Wednesday.</p>
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		<title>Someday This Will Be A Real Post</title>
		<link>http://www.fleen.com/archives/2010/07/25/someday-this-will-be-a-real-post/</link>
		<comments>http://www.fleen.com/archives/2010/07/25/someday-this-will-be-a-real-post/#comments</comments>
		<pubDate>Sun, 25 Jul 2010 19:16:28 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/archives/2010/07/25/someday-this-will-be-a-real-post/</guid>
		<description><![CDATA[But for now, I&#8217;m busy transcribing the Khoo/Kurtz/Guigar panel, and have news to share from Ryan Sohmer and Zach Weiner. Good stuff, I promise.
]]></description>
			<content:encoded><![CDATA[<p>But for now, I&#8217;m busy transcribing the Khoo/Kurtz/Guigar panel, and have news to share from Ryan Sohmer and Zach Weiner. Good stuff, I promise.</p>
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		<title>All New Sparse Fleen</title>
		<link>http://www.fleen.com/archives/2010/07/24/all-new-sparse-fleen/</link>
		<comments>http://www.fleen.com/archives/2010/07/24/all-new-sparse-fleen/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 16:22:07 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7393</guid>
		<description><![CDATA[Okay, no photos and limited links &#8212; it&#8217;s just too painful fighting with the spare wifi available to me, which frequently achieves speeds measurable in the double-digit KB/sec. The hub of nerdery and modern cultural passions is in a location that runs on dial-up. If there are errors of formatting, I&#8217;ll fix it later.


The thing [...]]]></description>
			<content:encoded><![CDATA[<p>Okay, no photos and limited links &#8212; it&#8217;s just too painful fighting with the spare wifi available to me, which frequently achieves speeds measurable in the double-digit KB/sec. The hub of nerdery and modern cultural passions is in a location that runs on dial-up. If there are errors of formatting, I&#8217;ll fix it <em>later</em>.</p>
<ul>
<li>
The thing about <a href="http://pbfcomics.com/">Nick Gurewitch</a> is, you never know how much of what he&#8217;s doing is a put-on. He started his presentation with the immortal words, &#8220;Does anybody have a laptop? Can it burn DVDs?&#8221; and proceeded to put the final technological touches on his talk there in the room. Okay, that was probably real. </p>
<p>To fill time while the DVD burned, he started with an open Q&#038;A, which was punctuated by a very polite conversation with an attendee to one side of the room who was engaged in a very loud cell phone conversation.</p>
<p>If you were to script out a scene with a clueless person having a loud, interruptive conversation in an inappropriate setting, and then having to explain to the person on the other side of that conversation that he was being told to stop having this loud, interruptive conversation, and made it feature the most socially graceless protagonist acting in the most socially graceless manner possible? What actually happened in room 5AB would be rejected by the script editor for being too cliched and stereotypical. </p>
<p>I honestly don&#8217;t know if that was a real socially awkward person (and how many of those do you find at Comic Con?) or a minor entertainment for our benefit; call it 50-50 either way. </p>
<p>The actual presentation led to conclusions that were drawn so broadly and so obviously for laughs (yet so seriously, earnestly, and in the manner of most academic papers I&#8217;ve read) that Gurewitch was clearly having fun with us &#8212; but like most of his works, there was a kernel of truth at the center that was fascinating and insightful. </p>
<p>Namely, in a multi-panel comic (and this is extended to final scenes/shots in movies and other staged entertainments), the final panel is a summation of all that goes before it. It encapsulates all of what previously happened and could in many cases stand alone as a single-panel gag. This perspective hadn&#8217;t occurred to me previously, and has had me looking at comics more carefully since yesterday; it&#8217;s an interesting idea and maybe an universal phenomenon.</p>
<p>Gurewitch also dropped some hints about his current projects: his next book will be a graphic novel &#8220;the size of a wallet&#8221;, done with a &#8220;scratching&#8221; technique that hurts his hand; as a result, production is a bit slow, and it&#8217;s due out at &#8220;some future Halloween.&#8221;</p>
<p>He also shared some cartoons that he&#8217;s finished for the BBC&#8217;s online arm (produced through a subsidiary of Endemol, the UK-Dutch production company that owns massive entertainments like <em>Survivor</em>); these are due to go up next month under the series title <em>Sometimes This Happens</em>, and they are hilarious (particularly the ones set in outer space, and one featuring a bear animated by the awesome <a href="http://sugarboukas.com/sugar/">Rebecca Sugar</a>).</p>
<p>Gurewitch is also writing a lot of movies, has just finished a draft of a feature film, and is likely to do some comics sooner rather than later &#8212; he has ideas sketched out that need to be finished. Likely none of those comics will be what he described as the most awful idea for a comic [he] ever had:<br />
<blockquote>
A giant penis and a giant vagina say &#8220;let&#8217;s fuck&#8221;, and they have little human beings where genitals would be, and the little people have a sophisticated conversation.</p></blockquote>
<p>Nicholas Gurewitch, ladies and gentlemen &#8212; there&#8217;s nobody else like him.</li>
</ul>
<p>Booth busytimes kept me from the other presentations I wanted to see, but there was plenty happening to make up for it.</p>
<ul>
<li> The California Board of Equalization &#8212; aka the tax collector, aka The Man &#8212; was on the floor at the start of the day, and presumably throughout show hours. They were checking vendor&#8217;s permits, getting descriptions of offerings and employee counts, and generally making sure that the state will get its cut. This is the first time I&#8217;ve seen them at Comic-Con, so vendors that haven&#8217;t had an encounter with them (and by &#8220;they&#8221;, I mean a very nice guy with a tablet computer and a moustache), keep your paperwork handy.</li>
<li>I was lucky enough to see <a href="http://abominable.cc/">Karl Kerschl</a> when he found me at the Dumbrella booth; as he isn&#8217;t boothing this year, it was probably the only way I would have run into him. As you may know, he and fellow Transmission-X studiomate Cameron Stewart are just back from St Petersburg on a research trip for their current project, a comics adaptation/extension of the <em>Assassin&#8217;s Creed</em> videogame series.
<p>The three-issue comic is due out in the fall, and Kerschl says they will likely be working on it extensively until end of the year, then hopefully have more time for creator projects. Projects like clearing the backlog of sketch editions of the Abominable Charles Christopher books (he&#8217;s got about 100 still to do, and working on them as fast as he can &#8212; believe me when I say it&#8217;s worth the wait, because what Kerschl calls a &#8220;sketch&#8221; is unbelievably delicate and complex and beautiful), and Stewart&#8217;s newly Eisner-minted webcomic, <a href="http://www.sintitulocomic.com/">Sin Titulo</a>. Naturally, Stewart&#8217;s most serious competition for the Best Digital Comic award was Kerschl, which will doubtless lead to happy good times back in their Montreal studio.</li>
<li>Erika Moen, fans, rejoice. <a href ="http://www.darcomic.com/">DAR!</a> is deeply missed, but she gave me the lowdown on the two (two!) new projects that she&#8217;s working on, which should see online debuts in the coming months. The first is a &#8220;dick and fart joke murder mystery&#8221;, and the second a young-adult graphic novel featuring ayoung woman whose sketchbook comes to life. I&#8217;m not sure I can think of a better story hook for a graphic novel than fighting ones own sketches to save the world.
<p>In both cases, she&#8217;s collaborating with a writer, and in both cases the early art that she was gracious enough to share with me is some of the best comics work she&#8217;s done in her career. Also, she&#8217;s selling original pages from DAR! for ridiculously low prices; I came <em>this close</em> to buying the original of <a href="http://www.darcomic.com/2009/01/13/wax/">Junk Waxing Party</a>, and still might if I can find a safe way to transport it. Even if it doesn&#8217;t go home with me, I now know why the dude at the junk waxing party has a squirrel on his head. Good times.</li>
</ul>
<p>Up today: Webcomics Lightning round at <strong>5:00pm in room 8</strong>; Robert Khoo, Brad Guigar, and Scott Kurtz answer questions on all aspects of webcomicking without bogging down in details and rat-holes. I&#8217;ll be trying to get as many notes as I can.</p>
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		<title>How Is It Ryan North Can Look Shirtless While Wearing A Shirt?</title>
		<link>http://www.fleen.com/archives/2010/07/23/how-is-it-ryan-north-can-look-shirtless-while-wearing-a-shirt/</link>
		<comments>http://www.fleen.com/archives/2010/07/23/how-is-it-ryan-north-can-look-shirtless-while-wearing-a-shirt/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 16:55:53 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7379</guid>
		<description><![CDATA[
&#8220;I&#8217;m sure Jeph Jacques was responsible.&#8221;
WIth those damning words, Sam Logan laid responsibility for his difficulties getting to SDCC squarely at the feet of his greatest rival. What should have been a routine trip from Logan&#8217;s home in British Columbia to the airport in Bellingham, Washington was fatally compromised by &#8220;delays at the border&#8221;, which [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.fleen.com/uploads/2010/07/handsome.jpg"><img src="http://www.fleen.com/uploads/2010/07/handsome-300x225.jpg" alt="" title="Quelling the incipient Logan/Jacques war with only the power of extreme handsomeness (Ryan North) and extreme blurriness (Jeff Rowland)." width="300" height="225" class="alignnone size-medium wp-image-7384" /></a></p>
<p>&#8220;I&#8217;m sure Jeph Jacques was responsible.&#8221;</p>
<p>WIth those damning words, <a href="http://www.samandfuzzy.com/">Sam Logan</a> laid responsibility for his difficulties getting to SDCC squarely at the feet of his greatest rival. What should have been a routine trip from Logan&#8217;s home in British Columbia to the airport in Bellingham, Washington was fatally compromised by &#8220;delays at the border&#8221;, which caused Logan to miss the only flight of the day to San Diego, and necessitated a 2000km roadtrip, accomplished in 22 hours. Reached for comment that his minions had been responsible for the delays at the US-Canadian border, <a href="http://www.questionablecontent.net/">Jacques</a> said, &#8220;I wouldn&#8217;t say that they were <em>officially</em> my minons.&#8221;</p>
<p>In less menacing news, Fleen can confidently report:</p>
<ul>
<li>The various members of Dumbrella met the public in their annual roundtable session, with an emphasis on the changes to their work and working styles &#8211;<a href="http://amultiverse.com/"> Jon Rosenberg</a> has shifted his focus from continuity storytelling to new creations each week; <a href="http://creaturesinmyhead.com/">Andy Bell</a> has worked with a top corporation to bring a mascot to 3D life; <a href="http://www.chrisyates.net/">Chris Yates</a> has partnered with a major manufacturer of puzzles to bring his designs to the mass market; <a href="http://www.octopuspie.com/">Meredith Gran</a> has done a very similar thing in compiling her self-published books into a new compendium via a top-line publisher; and <a href="http://www.richstevens.com/">Rich Stevens</a> remains Rich Stevens, bouncing from project to project and becoming a one-man movie/TV costumer&#8217;s supply shop.</p>
<p>The other practical upshot of the session: working on items that gain a mass-market consciousness is that they can take over your identity. To a degree, Rich Stevens is now known as &#8220;the Scott Pilgrim shirt guy&#8221;, Andy Bell as &#8220;the Android guy&#8221;, and Chris Yates as &#8220;the poop sign guy&#8221; (all of which items are available for purchase at the Dumbrella booth, #1337; NB: Fleen is a wholly-owned subsidiary of Dumbrella Hosting.<font size ="1"> This disclaimer may contain forward-looking statements that should not be relied upon as definitive guidance; consult a financial professional before making any investing decisions, and see a doctor if you experience erections lasting more than four hours</font>).</li>
<li><a href="http://www.boltcity.com/">Kazu Kibuishi</a> has the most adorable and good-natured child in southern California, and possibly the entire time zone. Impressively, before I could even offer to come back later when he didn&#8217;t have an armful of offspring,  he sketched and signed my copy of <a href="http://www.flightcomics.com/"><em>Flight 7</em></a> while holding his infant son in the other arm. This will someday be known as the &#8220;Juni Maneuver&#8221; and will eventually form one of the qualifying tests for the Master Comics Artist certification.</li>
<li>Ever wonder what WOWIO (no link) was doing with all the money it wasn&#8217;t paying to webcomickers for a very long time (although, to be fair, they have paid up since)? Me too. Thank goodness it wasn&#8217;t anything frivolous like saving up for a <a href="http://www.fleen.com/uploads/2010/07/wowiocrop.jpg">party yacht</a>.</li>
<li>The <a href="http://www.topatoco.com/">TopatoCo</a> party was more fun than a crowd of webcomickers &#038; webcomics fans plied with overflowing platters of little hamburgers and tiny hot dogs, and beer and champagne in abundance. No, wait, that&#8217;s <em>exactly</em> how much fun it was, with<a href="http://www.overcompensating.com/"> Jeff Rowland</a> and Sam Logan holding court at a banquette piled high with books for the early part of the party, and a general migration to the nominally fenced-in porch in the latter portion.
<p>It was from this vantage point that the Scott Pilgrim party bus was observed to arrive at the same venue, as even fancy-pants Hollywood types want to be as close to a TopatoCo party as possible (it&#8217;s rumored but unconfirmed at this time that Michael Cera tried to crash, but was turned back by TopatoCo&#8217;s hired goons). </p>
<p>Making it past the goons was <a href="http://www.hopelarson.com/">Hope Larson</a>, who dropped some tantalizing hints about her magical girl graphic novel (with <a href="http://tintinpantoja.rydia.net/">Tintin Pantoja</a> on art) and <em>A Wrinkle in Time</em> adaptation, due in 2012 and 2013; it&#8217;s a bit early in the process to be entirely certain, but at this point it&#8217;s about 98% certain that both of these books will continue the trend of each Hope Larson project somehow managing to be even better than the one before it.
</li>
</ul>
<p>Up today: the Nappy Hour panel with <a href="http://www.kchronicles.com/">Keith Knight</a>, <a href="http://www.templaraz.com/">Spike</a>, and Dwayne McDuffie (<strong>10:30 in room 3</strong>; by the time you read this you should be heading up there); the <a href="http://www.pbfcomics.com/">Nicholas Gurewitch</a> panel (<strong>3:30 in room 5AB</strong>) and the Archaia panel (<strong>6:30 in room 9</strong>; Tom Siddell of <a href="http://www.gunnerkrigg.com/">Gunnerkrigg Court</a>, whom I spoke to only briefly at the TopatoCo party, will be part of the panel).</p>
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		<title>I Wonder How The Networking In The Press Room Is</title>
		<link>http://www.fleen.com/archives/2010/07/22/i-wonder-how-the-networking-in-the-press-room-is/</link>
		<comments>http://www.fleen.com/archives/2010/07/22/i-wonder-how-the-networking-in-the-press-room-is/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 15:51:11 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7364</guid>
		<description><![CDATA[
Okay, gang &#8212; with onsite WiFi still indeterminate, cell tethering that needs additional work, a hotel that doesn&#8217;t feature free network connections, and 6000 people in the Scott Pilgrim line between me and the press office, my webcomics reading this week is going to be severely backlogged. With luck, postings will go up when I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.fleen.com/uploads/2010/07/2010-07-21-18.34.50.jpg"><img src="http://www.fleen.com/uploads/2010/07/2010-07-21-18.34.50-225x300.jpg" alt="" title="Envy Adams or Winter McCloud? Scientists are still figuring it out." width="225" height="300" class="alignnone size-medium wp-image-7366" /></a></p>
<p>Okay, gang &#8212; with onsite WiFi still indeterminate, cell tethering that needs additional work, a hotel that doesn&#8217;t feature free network connections, and 6000 people in the Scott Pilgrim line between me and the press office, my webcomics reading this week is going to be severely backlogged. With luck, postings will go up when I want them to, and at worst you&#8217;ll have to wait a bit for photos. I&#8217;m confident that you will deal.</p>
<ul>
<li>So <a href="http://www.templaraz.com/">Spike</a> found herself talking with one Mr Morgan Spurlock (of <a href="http://www.imdb.com/title/tt0390521/"><em>Super Size Me</em></a> fame) on preview night &#8212; he&#8217;s doing a film on Comic-Con and doing lots of interviews this week. Although she&#8217;s under an NDA, she was able to tell me that she spent about 15 minutes talking to Spurlock and 15 more getting pictures taken. She probably won&#8217;t know until the movie comes out if any of her footage made it in.
<p>She also (probably wisely) declined my offer of a dollar to reenact the &#8220;Black Rage&#8221; speech from <a href="http://www.imdb.com/title/tt0118842/"><em>Chasing Amy</em></a> for the cameras. Asked to sum up the experience, she offered, &#8220;I had a good feeling [about the interview]; it didn&#8217;t feel like a, &#8216;Holy shit, look at the freaks movie&#8217;.&#8221;</li>
<li>Details forthcoming when the formal press release hits, but Phil Foglio informs us of big happenings with <a href="http://www.girgeniusonline.com/">Girl Genius</a>. In addition to a series of digest-size reprints (each comprising three regular volumes, in a smaller trim size and keeping the full color), there will be a novelization series and an audiobook series. Much is still up in the air &#8212; like who will read/act out the adventures of Agatha Heterodyne &#8212; but all in all, these moves promise to spread Girl Genius into new audiences in a reasonably ambitious manner.</li>
<li>Finally, in a bold move to expand the <a href="http://www.topatoco.com/">TopatoCo</a> empire, Jeffrey Rowland crossed no-man&#8217;s land and staked out an extraterritorial claim on the unoccupied <a href="http://www.smbc-comics.com/">SMBC</a> / <a href="http://www.explosm.net/">Cyanide &#038; Happiness</a> booth. Reportedly, SMBC honcho Zach Weiner had difficulty obtaining his exhibitor badge (which perhaps would have allowed him access to the exhibit hall in time to challege the TopaptoCan claim) and the C&#038;H guys were nowhere to be found (possibly due to nefarious reasons).
<p>Having negotiated his way onto foreign booth-soil by means of both persuasion and compulsion, Rowland obtained for himself treaty rights to the underoccupied booth and <a href="http://www.fleen.com/uploads/2010/07/2010-07-21-20.48.14.jpg">planted his flag</a>. When Weiner raised protests regarding his treatment, Rowland was heard to exclaim, &#8220;Payback! It&#8217;s reparations!&#8221; Weiner was then herded onto a reservation and provided with smallpox-infected blankets.</li>
</ul>
<p>Coming later today: the Dumbrella panel, <strong>11:30am in room 3</strong>, to be moderated by yours truly. Also, we&#8217;ll crack open the web of intrigue that attempted &#8212; and failed! &#8212; to keep <a href="http://www.samandfuzzy.com/">Sam Logan</a> out of the US and away from the show. Could his longtime nemesis <a href="http://www.questionablecontent.net/">Jeph Jacques</a> have been involved? Come back to find out.</p>
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		<title>Attention, Future Historians &#8212; Suckers!</title>
		<link>http://www.fleen.com/archives/2010/07/21/attention-future-historians-suckers/</link>
		<comments>http://www.fleen.com/archives/2010/07/21/attention-future-historians-suckers/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 15:59:18 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7359</guid>
		<description><![CDATA[
For those who care, you can find me in these places, or else out bothering webcomickers in acts of almost-journalism, and politely stalking a last few artists for my &#8220;Beards and Moustaches&#8221; sketchbook (I&#8217;m thinking the next theme will have to be &#8220;Dinosaurs&#8221; &#8212; which means that Ryan North can draw exactly the same thing [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sheldoncomics.com/archive/100721.html"><img src="http://www.fleen.com/uploads/2010/07/sd100721-218x300.jpg" alt="" title="Oh yeah -- drunk Tolkein, Chuck Norris, and ... what? No Ga&#039;arth, Klingon Fashion Designer?" width="218" height="300" class="alignnone size-medium wp-image-7361" /></a></p>
<p>For those who care, you can find me in <a href="http://sched.comic-con.org/fleenguy/">these places</a>, or else out bothering webcomickers in acts of almost-journalism, and politely stalking a last few artists for my &#8220;Beards and Moustaches&#8221; sketchbook (I&#8217;m thinking the next theme will have to be &#8220;Dinosaurs&#8221; &#8212; which means that Ryan North can draw <em>exactly the same thing</em> in the new book, minus the moustache). When in doubt, try under the big Webcomics banner or the Dumbrella booth (#1337). Also, please be aware that posting will be at weird times this week &#8212; I&#8217;m going to experiment with posting multiple times during the day, but that won&#8217;t always work out.</p>
<ul>
<li>I&#8217;d just like to note that if you&#8217;re going to be stuck in Newark Airport for a delayed flight, you could hardly have better company than <a href="http://www.schoolbites.net/">School Bites</a> creator <a href="http://www.jimbalentstudios.com/studio.htm">Holly G and her husband, Jim Balent</a> [that link SFW, after that you're on your own]. Ms G and I have always seemed to be on the same EWR-SAN flight each year, which possibly means that we&#8217;re destined to be super-best-buddies or something.
</li>
<li>News of the first day: the aforementioned <a href="http://www.fleen.com/archives/2010/07/14/not-quite-entirely-about-san-diego/">Webcomics Section</a> will be getting distributed.
</li>
<li>Oh, that&#8217;s just &#8230; it&#8217;s just <em>wrong</em> that I laughed at <a href="http://drmcninja.com/archives/comic/18p5">today&#8217;s Dr McNinja</a>. Chris and Carly, you are very, very bad (and funny) people</li>
<li>Finally, <a href="http://www.sheldoncomics.com/">Dave Kellett</a> joined the <a href="http://www.sheldoncomics.com/archive/100721.html">3000 Strip Club</a>. I constructed that sentence purely for the confusion of future search-bots and historians. Chapter Six of the definitive Dave Kellet biography (copyright 2206) will contain a lengthy digression on the contrast between his family-friendly comics and his preferred leisure-time activities.<strong><em>That&#8217;s what you get for trusting Future Wikipedia, Future Historians!</em></strong>
</li>
</ul>
<p>Okay, time to head to the Convention Center. Pray for Mojo.</p>
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		<title>I&#8217;m Hurtling Through Space In A Metal Tube. How Are You?</title>
		<link>http://www.fleen.com/archives/2010/07/20/im-hurtling-through-space-in-a-metal-tube-how-are-you/</link>
		<comments>http://www.fleen.com/archives/2010/07/20/im-hurtling-through-space-in-a-metal-tube-how-are-you/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 18:02:20 +0000</pubDate>
		<dc:creator>Gary Tyrrell</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gary]]></category>

		<guid isPermaLink="false">http://www.fleen.com/?p=7340</guid>
		<description><![CDATA[
Assuming this posts when it&#8217;s supposed to, I&#8217;m on my way to San Diego, and the yes-there-are-still-a-few-comics-there convention therein. Since I haven&#8217;t hit dirt in sunny California yet, I&#8217;m not 100% certain what&#8217;s going to catch my eye, but consider the following a primer, if you will, of things available in Webcomics Land, which will [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/72213316@N00/2411951077/sizes/m/in/photostream/"><img src="http://www.fleen.com/uploads/2010/07/tube-300x112.jpg" alt="" title="If my tube gets to this point, I&#039;m good. Photo by Flickr user Alaskan Dude." width="300" height="112" class="alignnone size-medium wp-image-7348" /></a></p>
<p>Assuming this posts when it&#8217;s supposed to, I&#8217;m on my way to San Diego, and the yes-there-are-still-a-few-comics-there <a href="http://www.comic-con.org/cci/">convention</a> therein. Since I haven&#8217;t hit dirt in sunny California yet, I&#8217;m not 100% certain what&#8217;s going to catch my eye, but consider the following a primer, if you will, of things available in Webcomics Land, which will be purchased by me and probably should be by you. </p>
<ul>
<li>First priority: <a href="http://www.ollysorganix.com/products/octopus-pie-there-are-no-stars-in-brooklyn"><em>Octopus Pie: There Are No Stars in Brooklyn</em></a>; inexplicably, I failed to pre-order this, so my first task will be to remedy that error.</li>
<li><a href="http://www.chainsawsuit.com/"><em>Chainsawsuit 3</em></a> and <a href="http://starslip.com/2010/07/13/san-diego-comic-con/"><em>F-Chords</em></a>; yes, and <strong>double yes</strong>.</li>
<li><a href="http://www.sheldoncomics.com/forums/sheldontalk/7808/"><em>Drive &#8212; A Hero Rises</em></a>; I&#8217;ve been digging Dave Kellett&#8217;s Saturday-only sci-fi comedy, and can&#8217;t wait to get my hands on this first collection.</li>
<li><a href="http://www.flightcomics.com/flight7preview/index.html"><em>Flight 7</em></a>; like there was any question.</li>
<li><a href="http://www.topatoco.com/merchant.mvc?Screen=CTGY&#038;Store_Code=TO&#038;Category_Code=ALL"><em>Overcompensating &#8212; A Dangerous Obsession</em></a>; been waiting <em>years</em> for this.</li>
<li>New <a href="http://www.positivethinkers.net/products/super-stupor-3">Super Stupor</a>! Yessssss.</li>
<li><a href="http://www.ironcircus.com/store/index.php?route=product/product&#038;product_id=63">Templar book 4</a>; a printer&#8217;s screwup prevented these from being at MoCCA this year.</li>
<li><a href="http://www.pennyarcademerch.com/pap10002100.html">Penny Arcade book 6</a>; when the hell did that come out oh man I am slipping.
</li>
<li>Oh, and there&#8217;s an obscure little indy book called <a href="http://thebeguilingat.blogspot.com/2010/06/announce-scott-pilgrim-vol-6-release.html"><em>Scott Pilgrim&#8217;s Finest Hour</em></a>, perhaps you&#8217;ve heard of it? On that note, <em>what the hell</em>, nearest large bookstore to my house which is a <a href="http://www.bn.com/">Barnes and Noble</a>? <a href="http://www.amazon.com/">Amazon</a> or <a href="http://www.borders.com/online/store/Home">Borders</a> would have delivered that book to me today (although not before I got on the plane), and you aren&#8217;t getting it in until <strong>August 3rd</strong>? The used bookstore around the corner from my house will have it by then. Hell, there&#8217;s a chance that Borders at <a href="http://www.panynj.gov/airports/ewr-shops-restaurants-services.html">EWR</a> had it, and I&#8217;m reading it <em>right now</em> instead of in fourteen days.</li>
<li>On the already got it list: <a href="http://www.topatoco.com/merchant.mvc?Screen=PROD&#038;Store_Code=TO&#038;Product_Code=GOAT-BOOK3PACK&#038;Category_Code=GOAT"><em>The Infinite Pendergast Cycle</em></a>, <a href="http://www.topatoco.com/merchant.mvc?Screen=PROD&#038;Store_Code=TO&#038;Product_Code=TKT-TIGERBUTTAH-BOOK&#038;Category_Code=TKT"><em>Tiggerbuttah</em></a>, and pretty much the entire back catalogs of <a href="http://www.topatoco.com/merchant.mvc?Screen=CTGY&#038;Store_Code=TO&#038;Category_Code=SHEL">Sheldon</a>, <a href="http://evil-comic.com/storefront.html">Evil, Inc.</a>, <a href="http://www.pvpstuff.com/">PvP</a>, <a href="http://airshipstore.com/">Girl Genius</a>, <a href="http://shortpacked.com/store/">Shortpacked!</a>, <a href="http://www.topatoco.com/merchant.mvc?Screen=CTGY&#038;Store_Code=TO&#038;Category_Code=WON">Wondermark</a> and I think I might have a problem you guys.</li>
</ul>
<p>There&#8217;s likely lots of others that I&#8217;ll be picking up and I just don&#8217;t know it yet &#8212; various creators have mentioned &#8220;con exclusives&#8221; and &#8220;special surprises&#8221;, and so far I&#8217;m only committed to books. There will surely be cool toys from <a href="http://www.creaturesinmyhead.com/">Andy Bell</a>, and <a href="http://www.pvponline.com/2010/07/13/san-diego-comicon-2010/">Scott Kurtz has one too</a>, and there may be the opportunity to pre-order <a href="http://www.shilongpang.com/?page=223">books</a> that are <a href="http://www.kickstarter.com/projects/250007708/skin-horse-volume-2">forthcoming</a>, and there are all sorts of things that I&#8217;m certainly forgetting right now. So if I overlooked you, mea culpa, and now&#8217;s your chance to sell me something.</p>
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