
Editor’s note: David Hamilton wrote to me last week; he’d done an interview with Jeff Knooren of A Murder of Crows and Out In The Morning, and wanted to know if we wanted to run it. See that, people? That’s initiative, and we like it. Without further ado, David Hamilton and Jeff Knooren.
Jeff Knooren is multi-talented. In addition to drawing and writing “A Murder of Crows� and “Out in the Morning,� Knooren is programming a simulation game (think the money-hungry greed of monopoly, but instead of dice rolls you have to make cutthroat management decisions.) He also designs and sells cat furniture.
He’s not afraid to share his opinion, and he makes it clear that he is not going to be intimidated by the “webcomics community.� I had the chance to ask him some questions about how and why he creates webcomics, and the artistic and commercial direction of webcomics in general.
David Hamilton: How does one get started drawing comics on the web?
Jeff Knooren: Everyone starts out with inspiration. They’ll see what someone else has done, and so the journey begins. It’s no secret that anyone can draw a comic. I mean, a comic is not much more than a few sketched lines, and some text bubbles. Just like anyone can direct a movie, or be an actor. But how many are actually good at it? What separates the good comics, from bad ones, is the refinement and mastery of storytelling.
It’s much more than just text boxes and sketches. There are lots of limitations placed on the author. You might think it isn’t limiting, because you can draw anything you want, and make each panel any size. But each panel must probably fit within a page. Also, the text bubbles cover up much of each panel. When I started, those things hadn’t occurred to me. You have to balance these things while conveying essential elements of a story.
It’s difficult to pick “the reason” the web is spawning hundreds of new comics a week. Probably the perception it’s easy, and the limitations of print comics don’t apply. Printed comics are more of a business, and therefore have Editors and deadlines to follow. The most important thing in print comics is doing the work on time, every time. These things really don’t matter on the web, and there is no-one to stop you from poisoning society, with whatever spills out of your head. But, creating a comic for the web has it’s own technical challenges. People who aren’t that computer savvy, usually draw their comics by hand, and scan them in.
Myself, I can’t draw much more than stick figures without a mouse.
Hamilton: What advantages and disadvantages are there to web publishing as opposed to print?
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